VGD+122

VGD 122: Video Game Development for Game Engines II
Techniques and skills necessary to create games in multiple genres for recreational and educational uses. Includes the applications of coding, interactive game logic, variables and simple probability when developing video games. Prerequisite: VGD 121. Three lecture.

COURSE CONTENT: 1. Screen based text and audio files 2. Multiple camera use 3. Advanced Particle System coding 4. Basic animation sequence coding 5. Use of variables to maintain object states 6. Fuzzy Logic and simple probability in determining decision outcomes 7. Common game genres

LEARNING OUTCOMES: 1. Create interactive game logic to guide game players through tasks. (1,2,5,6) 2. Utilize advanced game design and coding techniques for creating audio and visual user feedback. (1-7) 3. Develop games in multiple genres. (2, 7) 4. Determine appropriate game genre for proposed game tasks. (7) 5. Utilize artificial intelligence techniques for game responses to players. (1,5,6)