VGD+121

VGD 121: Vid Game Dev/Game Engines I
Video Game Development for Game Engines I (3). Introduction to the creation of video games primarily through the use of drag and drop techniques. Covers the creation of single player games, use of image and sound files in games, creation of simple code logic structures, and the deployment of games. Three lecture.

COURSE CONTENT: 1. Application software 2. Development environment 3. Interface navigation 4. Basic game program 5. Game sprite objects and variables 6. Backgrounds 7. Sounds 8. Decision logic 9. Game play loops 10. Game levels 11. Publishing a game

LEARNING OUTCOMES: 1. Install and launch game development software. (1-3) 2. Create a basic playable game. (4-7) 3. Use the logical structures found in software design. (8-10) 4. Develop game software for deployment to others. (11)

Web Sites
Unity Unity Manual