VGD+252

VGD 252: 3D Modeling and Animation IV
Advanced animation and modeling skills with an emphasis on techniques and tools to create and edit motion capture data files. Prerequisite: VGD 152. Three lecture.

COURSE CONTENT: 1. Advanced character skeletal structures 2. Biped character control rigs 3. Character animation 4. Blend shapes for facial expressions 5. Motion capture data tools and formats 6. Manipulation and transfer of motion capture data files between software packages 7. Scrubbing motion capture data errors

LEARNING OUTCOMES: 1. Create efficient character animation systems. (1-2) 2. Apply professional character animation paradigms to rigged 3D character models. (2-4) 3. Use motion capture data formats and tools for various animation projects. (5-7) 4. Create and edit motion capture data files for use in animation. (5-7)