VGD+221


 * VGD 221: Video Game Development for Game Engines III**

Advanced work in game development emphasizing the use and control of biped and other characters in the game environment. Prerequisite: VGD122. Three lecture.

COURSE CONTENT: 1. Importing and configuring characters 2. Adapting character rigs 3. Animation controllers 4. Coding user input for character control 5. Character animation sequence blending

LEARNING OUTCOMES: 1. Import and configure articulated animated character models. (1,2) 2. Code characters for control by users. (3-5)

Web Sites
Unity Site Unity Animation Tutorials Crash Course Breakout - Mecanim Animate Anything with Mecanim Bone-Based Unity 2D Animation Turn Your Character Into a Player Preparing Your Own Character Mixamo Characters Autodesk Character Generator