VGD+152

VGD 152: 3D Modeling and Animation II
Modeling and animation skills used to develop 3D objects. Includes application of techniques used to create landscapes and objects with organic shapes. Prerequisite: VGD 151. Three lecture.

COURSE CONTENT: 1. Organic effects in modeling 2. Tools for landscape creation 3. Considerations for landscape design 4. Creation of complex organic models 5. Topology designs for animated organic models 6. 3D Paint Tools 7. Bone structures for animation 8. Animation control rigs 9. Surface texturing for organic objects

LEARNING OUTCOMES: 1. Create a landscape for use in games or video animation sequences. (1-3,9) 2. Create models of animals for use in 3D projects. (1, 4-9) 3. Rig 3D models for use in creating animated sequences for use in 3D projects. (8)